![]() I suggest not playing all that much in one session anyway since you can burn out easily. And updates are released about every 1-2 months, which means that the lack of variety mentioned before can make the game rather repetitive quickly. ![]() There are only 4 maps, and don't get me wrong they are far far superior to any other fsim for mobile, but still, they are only 4. Literally adding a zero to all rewards would very much ease this problem. Daily rewards are mostly 50 cash per mission and after completing all you only get the basic crate, which is absolutely horrible. While there is daily and weekly missions with decent rewards, and an in game time reward system, they are just lacking in digits, imo. Also while there are around 15 planes, there is a clear progression, and while you are very much capable to kill the best plane with the worst, it will be quite hard, and imo this does mean that after buying a plane, and upgrading to another one, the first will mostly be outdated, which means in the end you will only use 3-4 planes instead of all 15, one for each purpose. If you spend your gold incorrectly it is extremely easy to just be stuck on the first two planes for a long time. This is probably the worst thing about the game. Slow(er) progression and lack of variety. So please do try the game, besides, with this info you'll be better equipped to play the game to it's best and avoid pitfalls. Upgradability feels good and is complex enough, changing missiles especially is very felt and you can customize planes in that way.įirstly I want to clear something up, while I might seem very negative in my cons, please don't let them push you away from the game, in my opinion they can be easily ironed out if the devs show some interest, but for that I think the game needs more players. core gameplay and dogfights feel realistic and rewarding, they are intense, mostly in FFA when you are shooting 3 different players and getting shot by 4, having to keep track of missiles and radar, timing flares, etc. The only automatic thing is machine gun fire, but imo it's fine for mobile. If you have a powerful device, you can run up to 120 fps with some really beautiful scenery and plane models.Ĭontrols are decent, far better than most other sims, and aren't as dumbed down as other sims. Imo this is the better game mode to grind in because it is mostly shorter and if you are good and can consistently land #1 or #2 you'll get better rewards than 5v5. (Btw game mode runs for 5 mins til timeout)įFA is an a2a only game mode, you go against 9 other players at the same time, and the game ends when the time runs out or when someone gets 150 points (13/14 kills). The game says to win you have to take out either planes, AAs, or the team destroyer, but not everything is equal. #TESLA VS LOVECRAFT LVL 200 FREE#That is free for all, and 5v5.ĥv5 puts your team against another, both teams having all 5 players spawning near their destroyer or "base", though high in the air. ![]() The game is rather recent and small, and for the moment has only two game modes. There are ground targets but most of the game relies on ATA. ![]() #TESLA VS LOVECRAFT LVL 200 SIMULATOR#So this game is an air to air combat simulator with exceptional graphics and gameplay. This is not only going to be a recommendation of the game, but I also want to put out there some much needed info for people getting into it, since well, the game has some issues I will describe in a moment, and I would like to do my part in helping people playing, and also just see the game grow. ![]()
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